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	<title>Comments on: Is Street Fighter IV Super?</title>
	<atom:link href="http://Golgotron.com/2009/09/is-street-fighter-iv-super/feed/" rel="self" type="application/rss+xml" />
	<link>http://Golgotron.com/2009/09/is-street-fighter-iv-super/</link>
	<description>Eat the Gtron, bitches!</description>
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		<title>By: Alexander Bevier</title>
		<link>http://Golgotron.com/2009/09/is-street-fighter-iv-super/#comment-180</link>
		<dc:creator>Alexander Bevier</dc:creator>
		<pubDate>Fri, 02 Oct 2009 23:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://golgotron.com/?p=2364#comment-180</guid>
		<description>I could be mistaken, but I believe Penny Arcade Adventures: Episode 1 was $20.
From the Gamespot article:
&quot;Ono explained that when Street Fighter IV was originally being developed, certain aspects of the game code weren&#039;t laid out in such a way as to support the features that are being added in Super Street Fighter IV. While Capcom had initially considered making SSFIV&#039;s content a download pack of some kind, it became clear that just tacking the new content onto the old game wasn&#039;t going to be possible.&quot;
URL: http://tgs.gamespot.com/story/6230625/super-street-fighter-iv-impressions-first-look</description>
		<content:encoded><![CDATA[<p>I could be mistaken, but I believe Penny Arcade Adventures: Episode 1 was $20.<br />
From the Gamespot article:<br />
&#8220;Ono explained that when Street Fighter IV was originally being developed, certain aspects of the game code weren&#8217;t laid out in such a way as to support the features that are being added in Super Street Fighter IV. While Capcom had initially considered making SSFIV&#8217;s content a download pack of some kind, it became clear that just tacking the new content onto the old game wasn&#8217;t going to be possible.&#8221;<br />
URL: <a href="http://tgs.gamespot.com/story/6230625/super-street-fighter-iv-impressions-first-look" rel="nofollow">http://tgs.gamespot.com/story/6230625/super-street-fighter-iv-impressions-first-look</a></p>
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		<title>By: Kenji</title>
		<link>http://Golgotron.com/2009/09/is-street-fighter-iv-super/#comment-179</link>
		<dc:creator>Kenji</dc:creator>
		<pubDate>Fri, 02 Oct 2009 21:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://golgotron.com/?p=2364#comment-179</guid>
		<description>I think $20 exceeds the limit for DLC, no?

Do you have a link to the Gamespot feature?</description>
		<content:encoded><![CDATA[<p>I think $20 exceeds the limit for DLC, no?</p>
<p>Do you have a link to the Gamespot feature?</p>
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		<title>By: Alexander Bevier</title>
		<link>http://Golgotron.com/2009/09/is-street-fighter-iv-super/#comment-178</link>
		<dc:creator>Alexander Bevier</dc:creator>
		<pubDate>Fri, 02 Oct 2009 05:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://golgotron.com/?p=2364#comment-178</guid>
		<description>I should have added this to the article, but with DLC and, I figured any enhancement/balance to the game would be some $20 add-on. Also, a feature on Gamespot essentially answered all of my questions why they were doing a re-release.</description>
		<content:encoded><![CDATA[<p>I should have added this to the article, but with DLC and, I figured any enhancement/balance to the game would be some $20 add-on. Also, a feature on Gamespot essentially answered all of my questions why they were doing a re-release.</p>
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	<item>
		<title>By: Kenji</title>
		<link>http://Golgotron.com/2009/09/is-street-fighter-iv-super/#comment-177</link>
		<dc:creator>Kenji</dc:creator>
		<pubDate>Thu, 01 Oct 2009 15:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://golgotron.com/?p=2364#comment-177</guid>
		<description>The necessity to buy a new disc for an upgrade does not strike me as unusual.  All the iterations of the original Street Fighter II did so, and current hits like Guitar Hero and Rock Band are the same.  No one is being forced to make a purchase.

Though the domestic/console releases of the game are only eight months old, the original coin-op release occurred in Summer 2008, so this update is about on schedule for a typical Capcom fighter.</description>
		<content:encoded><![CDATA[<p>The necessity to buy a new disc for an upgrade does not strike me as unusual.  All the iterations of the original Street Fighter II did so, and current hits like Guitar Hero and Rock Band are the same.  No one is being forced to make a purchase.</p>
<p>Though the domestic/console releases of the game are only eight months old, the original coin-op release occurred in Summer 2008, so this update is about on schedule for a typical Capcom fighter.</p>
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