Maybe Tim Schafer should have made a modern war sim…

Maybe Tim Schafer should have made a modern war sim…

In the world of video games, Tim Schafer is a man that the industry claims to need no introduction. He is the man responsible for games such as Grim Fandango, Psychonauts, and most recently, Brutal Legend.  He is a man known for his comic dialogue and imaginative worlds, but should he be working in the video game industry?

From a critical perspective, his games have done very well.  His games have never gone under the 80 mark on Metacritic. But, from a sales perspective, his games have been on the decline.  According to NPD, Brutal Legend sold a disappointing 216K copies in October: a surprising number considering both the amount of advertising that went into the game; and the inclusion of Celebrity Jack Black as voice over talent.

Brutal Legend was, in many ways, an attempt the make Schafer a household name. Every piece of news coverage talked about how it was his next game, He was featured on Late Night with Jimmy Fallon, and even put his “A Tim Schafer Game” on the front of Brutal Legend’s box (a feat only done by Konami’s Hideo Kojima).

Fans of Tim Schafer eagerly awaited the release of Brutal Legend and its heavy metal-inspired world.  After the poorly marketed and equally poor selling Psychonauts, the video game industry was ready and willing to love Schafer’s game.  But, after low sales and reviews unsure of its gameplay, the question must be begged about what happened. Why didn’t people buy Brutal Legend? People blamed poor marketing for the lack of sales of Psychonauts. Brutal Legend doesn’t have this excuse.
Riggs

As a gamer, and as a person who did purchase and enjoy Brutal Legend, I sincerely hope that Double Fine makes another game. But, Schafer’s games aren’t selling the way they did back in his Lucas Arts days. It’s entirely possible that his games don’t appeal to anybody except the hardcore gamer. After all, Eddie Riggs isn’t a space marine, or doesn’t shoot up an airport either. Maybe video games isn’t an industry that rewards large-budget unique concepts. Schafer would be better off making Live Arcade and PSN games where fifteen bucks is a suitable fee for eccentric games (See: anything made by Twisted Pixel).

Would Tim Schafer be better off working in animation other than games? His quirky style would fit in very well with Pixar films. Brutal Legend was supposedly an homage to Schafer’s childhood love of heavy metal. Maybe it’s time to leave the industry he’s been working in for twenty years and learn a new skill. If he does stay in the video game industry (which he most likely will), what kind of games should he make that will sell? Games that have the man’s iconic style don’t make any money. Should he make a First-Person Shooter?

If video games are a growing art form, why are unique ideas never purchased? The appeal of having an interesting idea is apparently never worth sixty dollars. Games like Portal are only going to be purchased when they are included in a bundle like The Orange Box. Creativity on 360 and PS3 sells about as well as mature-rated games on Wii, and it’s a shame. Think about this as you play Modern Warfare 2.

Posted By:  Alexander Bevier