Rich was excited about Kinect. I was excited about the PlayStation Move. While both are mostly useless right now, I truly believe the Move has potential. Kinect, on the other hand, has nowhere to go but drunken frat parties and childhood sleepovers.
“Don’t worry about the gas or brake…”
… because Joyride takes care of that for you!
Yup, that’s a feature, and it was the last straw for me.
To be honest, I had fun playing with Kinect for a while, and that might even continue, but I just can’t take it seriously. Not even a little bit. Just like the Wii when it was first introduced (that is, without the WiiMotion Plus), the hardware just doesn’t have the precision necessary to accommodate anything but trivial “party” games. And by party games, I mean games whose outcome is unimportant because you’re too loaded to care.
Before the Wii came out, I explained to the world that it just didn’t have what it takes. I used the Street Fighter Argument™:
If a control system is not capable of both quickly and accurately determining a user’s intention when more than three potential inputs exist, it’s a piece of crap.
Look it up.
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