GolgoCast S02E08 – Call of Duty: White Ops

GolgoCast S02E08 – Call of Duty: White Ops

Molly had a “headache”… *pfft*… typical! So we replaced her with Casey from “TreyArch”! Huzzah! This week we discuss a plethora of gaming news! From the pricing of OnLive to the Spike VGA nominations, and reveal the truth about the next Call of Duty: WHITE OPS! All this and a monkey with a sniper rifle coming your way! Just click one of the many links below…

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Michael Pachter is Always Wrong (Why Cloud Gaming Won’t Happen for Nearly a Decade), Part 2: Why the Console Generation Won’t See Streamed Gaming

Michael Pachter is Always Wrong (Why Cloud Gaming Won’t Happen for Nearly a Decade), Part 2: Why the Console Generation Won’t See Streamed Gaming

This is Part 2 in a series where I describe why Streamed Gaming services like OnLive are unrealistic for the foreseeable future.  In Part 1, I talked about why the PC market won’t see Streamed gaming for at least a decade (and for all we know, the PC gaming market won’t exist in ten years).  In this part and the next, I will discuss why the next generation of video game consoles won’t use any streaming service.  (As well as go off on huge tangents about the make of those consoles.)

Continue reading…

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Pachter Predicts No New Console Cycle, Everything Going Cloud Based – I Disagree

Pachter Predicts No New Console Cycle, Everything Going Cloud Based – I Disagree

Video game industry analyst, Michael Pachter, recently spoke at a Q&A session at PAX that was filmed for his show “Pach Attack”, which appears on GameTrailers (watch the full PAX panel HERE).  The very first question that he was asked was whether or not he thinks it would be possible for another company to bring a brand new console to the market.  Pachter responded by saying that he doesn’t think that there will be a new console cycle at all, and that everything will be moving to streaming server-based solutions like OnLive.

I do agree with Pachter in his belief that a new company won’t be making a new console (at least not any time soon).  I can’t, however, get on board with the idea of streaming video games, or that we are on our last set of consoles.  As Pachter says in the video, Microsoft probably lost $1 billion on the Xbox, so the number of companies that are able and willing to lose that kind of money on video games is extremely limited, if not non-existent.  He goes on to say, “I think where technology is right now, I’m not sure we’re gonna have another console cycle, we could but…  why can’t you have that be server based and have OnLive deliver it?”

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OnLive Wi-Fi Update

OnLive Wi-Fi Update

I have written in the past about my experience with OnLive and expressed my overall concerns with the platform and the disappointing lack of Wi-Fi support.  This week, OnLive was finally updated with “beta” support for wireless.  I guess this is good news for anybody who uses wireless internet and wants to check out the service.  Unfortunately, nothing else has improved with the service since I last tried to use it.

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No WiFi Support for OnLive… Seriously

I got to try out OnLive for about 15 minutes at E3 last week, and I have to say it didn’t suck.  The video resolution was a bit low but I was completely surprised when I switched from playing Batman: Arkham Asylum to Unreal Tournament 3 in about two seconds flat.  I was looking forward to getting some more hands-on time with the program from home, but those plans have been completely spoiled.  OnLive currently does not allow you to connect to the service if you are using a WiFi connection.  This seriously blew my mind.

OnLive explains why wireless isn’t allowed in the FAQs on their website; here is what they have to say: Continue reading…

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